augmented reality card wars.

background:

I have always loved Adventure Time Card Wars (both the cartoon and the game) when I was a kid. Back when the official mobile app Card Wars Kingdom was released, I was so excited to play it that I timidly asked my dad to pay 50 ringgit (which back then was a lot of money) to download the game. Sadly, the game was discontinued in 2020, which was disheartening to many fans like me.

Ever since, I thought it would be amazing to turn it into an AR game, after all, in the cartoon, the whole premise is that holographic creatures spawn and fight when you play cards. It's the perfect match for augmented reality. With that I started planning and working on it, hoping to make this vision a reality (Github Page).

prototyping:

Initial prototype

The prototype is built in Unity and was tested on a Honor 70 phone. As ARFoundation is used, it supports most of the modern Android and iOS devices (see Supported Devices).

I originally wanted to build it for Meta Quest headsets to take advantage of their immersive gameplay potential. However, the fundamental component would require image tracking, which is not currently efficiently supported in Quest devices (though I believe soon new features will be able to support it). In the future, it would be exciting to expand the project to more VR/AR devices (especially AR glasses) for a more immersive experience.

requirements:

solution:

areas of improvement: